Skunkworks
OpenSea • Skunkworks Awards
2023

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Live collection page with Burnies in the wild on the OpenSea platform.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create physical awards to dispense to attendees.

The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.
ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.
Skunkworks
OpenSea • Skunkworks Awards
2023

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Live collection page with Burnies in the wild on the OpenSea platform.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create physical awards to dispense to attendees.

The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.
ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.
Skunkworks
OpenSea • Skunkworks Awards
2023

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Live collection page with Burnies in the wild on the OpenSea platform.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create physical awards to dispense to attendees.

The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.
ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.
Skunkworks
OpenSea • Skunkworks Awards
2023

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Live collection page with Burnies in the wild on the OpenSea platform.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create physical awards to dispense to attendees.

The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.
ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.

ROLE: 3D & Motion Designer, Art Direction
Creative Direction: Jung Heo
The brief was to take an 8-bit skunk avatar and create a commemorative NFT for the company's internal awards. There were minimal rules, so I wanted to take it into the 3d/motion space.


Rebuilding the 2D skunk head in a voxel editor and then skinning and rendering the model in Blender.

Lock-up using different families of Druk.
Glitched scrolling banners for use on the multitudes of screens located within the OpenSea offices.


Early type explorations before and final comps for screens.






Stills from the glitch-frames on each unique award; using analog-like TV effects, data-moshing, slitscanning, and displacement filters.
The 'generic' NFT that anyone could mint based on attendance.
Collection of awards in-motion.

Detail page view of the Skunkworks NFTs with banner art from the lobby typography.

Detail view of an individual NFT.

Eventhough this was only meant to be for digital redemption, the IT guy hired a vendor to create cut foam awards to dispense to attendees.